﻿    public enum ScreenState { Menu, Map, Table }
    public enum BallState { Moving, Stopped, Parking }
    public enum GameBoardStateType { WaitingForGameStart, Playing, GamePaused, GameFinished }
    public enum PlayerSide { Up, Down }
    public enum PlayerState { Normal, Stunned }
    public enum VisualizationMode { Top, Perspective }
    public enum GameState { Playing, Paused }
    public enum AIState { NoAction, MoveLeft, MoveRight, Action }
    public enum ScoreType { UpperPlayerVictory, LowerPlayerVictory, Draw, NotFinished }
    public enum BallDirection { Up, Down }